Constantin Vilsmeier is a 3D Asset Artist with an emphasis on characters, props and environments
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HAZELWYN OF THE ETERNAL FOREST

 

HAZELWYN OF THE ETERNAL FOREST

Another personal project that I’ve been working on in my free time. The goal was to create a piece that could seamlessly blend into the world of one of my earlier works, “Brave Tiny Infantry”. This time, my focus shifted towards depicting an elvish-like squirrel embarking on a hunt in the enchanting expanse of the Eternal Forest. I drew inspiration from the beautiful artwork of Lord of the Rings and sought to incorporate those influences into the project.

I am responsible for all CG aspects, from concept, modelling, grooming to the final CG image, no AI was used on this project (kinda sad that you have to credit this nowadays). For the environment I used Megascans.

Software used: Maya | ZBrush | SubstancePainter | XGen | VRay | Nuke | Photoshop | Quixel Megascans